Posted by Z3Ro on Saturday, May 27, 2017Red Letter Media
Mike and Jay have some more questions about the black goo.
Posted by Z3Ro on Thursday, May 18, 2017Games
We want to let everyone know that a new game will be appearing alongside your favorite Blizzard games—one that’s a little different from what you might normally expect. Bungie’s upcoming first-person action game Destiny 2 will be joining the party! We’re excited to announce that we're partnering with Bungie and Activision to support the PC version of Destiny 2 exclusively via Battle.net. We’re big fans of Destiny here at Blizzard, and we’re honored to be able to help the talented folks at Bungie and Activision bring their much-anticipated sequel to a new platform. Being on Battle.net will allow Destiny 2 to plug in to our existing global network, freeing up the developers at Bungie to focus their energy and resources on making the best and most fun game they possibly can. This also means Destiny 2 players will have access to our online social functionality, including chat with friends, the ability to see which of their friends are online in Destiny 2 or in Blizzard games, and the ability to stream gameplay directly to Facebook. See the FAQ below for further platform details, and stay tuned for updates as we get closer to welcoming Destiny 2 and its players to Battle.net. To learn more about Destiny 2, head over to www.destinythegame.com. Why are you adding a non-Blizzard game to Blizzard's platform? We loved Destiny and think Destiny 2 is going to be a great game—and we want to get our hands on Destiny 2 as soon as possible like everybody else, so we offered to share our PC platform with our sister companies for this release Does this mean other games are going to come to the Blizzard platform too? Our focus in terms of supporting non-Blizzard games is solely around Destiny 2. Aside from potentially evaluating needs or opportunities for future Activision games, we don’t have any short- or long-term plans to support third-party games with Battle.net. It’s important to us to maintain our quality standards for any experience or service we’re putting in front of our players, which represents a big investment of time and effort on our part, so this is not something we’re jumping into lightly. Does this mean I'll be able to use my Blizzard Balance to purchase Destiny 2? Yes! Will Destiny 2 offer the same cross-game social features that Blizzard titles currently have? Destiny 2 will be integrated into many of Blizzard’s existing social features—you’ll be able to chat with friends playing Destiny 2 the same way you already can for Blizzard games. Players will also be able to add friends and form parties the same way Blizzard gamers can. And, you’ll see a Destiny 2 status icon by your friends who are playing Destiny 2 the same way you do for friends playing StarCraft II, Diablo III, WoW, Heroes of the Storm, Hearthstone, and Overwatch. Where and when will Destiny 2 on PC be available? We’re excited to work with Bungie to bring the PC version of Destiny 2 to every region Blizzard currently operates in. Bungie is actively working through the global details. We look forward to sharing additional information later this year. Who will be operating Destiny 2’s servers? Bungie will maintain Destiny 2’s servers; Blizzard’s servers will be used for features related to the Blizzard platform, such as login and social functionality. And what about customer service? Destiny 2’s gameplay customer service will be handled by Bungie; Blizzard will handle customer service for platform and shop issues specific to our service. Unless otherwise explicitly stated, all information, including forward-looking information, is current as of May 18, 2017 only. Blizzard and Activision Blizzard undertake no duty to update or revise any forward-looking information contained herein. For more detailed information, please refer to Activision Blizzard’s reports and filings with the SEC.
Posted by Z3Ro on Tuesday, May 9, 2017Games
Blizzard Entertainment, Inc. has formed a dedicated division within the company that will handle management, operation, sales, and distribution for Overwatch® esports programs, including the Overwatch League™ and Overwatch World Cup. In addition to bringing together some of the most talented people from across the entire organization, this effort includes the full integration of Major League Gaming, acquired in 2015, into Blizzard and also leverages some of the best and brightest from traditional sports, esports, and entertainment. The new division, which will retain the MLG name, will build on Blizzard's nearly 20-year history as a leader in esports and leverage MLG's extensive experience with live events and content distribution. It will also operate the MLG-branded media network, which will broadcast both Blizzard and Activision esports content as well as other premium gaming programming. In addition, the associated teams and technologies will serve as the operational foundation, partnership hub, and media-production network for the Overwatch League as well as Activision’s Call of Duty® World League. This includes league management; team, media, advertising, and sponsorship sales; content development; and event production. Blizzard’s separate esports team will continue to directly manage and operate the global esports programs for Heroes of the Storm®, Hearthstone®, StarCraft®, and World of Warcraft®, but will begin leveraging the new division’s capabilities for media production, sales, and distribution. With these initiatives underway, Blizzard currently has multiple open esports positions, with more on the way. Apply now at jobs.blizzard.com, and stay tuned there for more esports openings in the weeks ahead.
Conquests of the Longbow: The Legend of Robin Hood, a classic point & click starring everybody's favorite bandit, is available now DRM-free on GOG.com.
Create a bat file and paste in the following. Check if you have installed ffmpeg in the same directory otherwise change the path to the correct location. Also change the desired crop time by changing the 00:00:10 variable.
@echo off setlocal enabledelayedexpansion mkdir crops for %%a in ("*.mp4") do c:toolsffmpegffmpeg.exe -i "%%a" -ss 00:00:10 -filter:v "crop=in_w-3:in_h-1:3:1" -c:v libx264 -c:a libvo_aacenc "crops%%~na.mp4" pause
Create a bat file and paste in the following. Check if you have installed ffmpeg in the same directory otherwise change the path to the correct location.
@echo off setlocal enabledelayedexpansion mkdir converts for %%a in ("*.flv") do c:toolsffmpegffmpeg.exe -i "%%a" -c:v libx264 -crf 19 -preset slow -c:a aac -strict experimental -ac 2 "converts%%~na.mp4" pause
Posted by Z3Ro on Sunday, March 26, 2017Games
One of the greatest real-time strategy games of all time has evolved! Blizzard announced the forthcoming release of StarCraft: Remastered, a reverently crafted modernization of the original award-winning classic, at a recent event in Korea. See the release for full details.
Posted by Z3Ro on Monday, February 27, 2017Games
Get ready to discover a land of primordial wonder in the next Hearthstone® expansion, Journey to Un’Goro™, commencing in April. On this expedition through Azeroth’s prehistoric crater, you’ll encounter ancient elementals, frightening flora, and ferocious dinosaurs that can adapt to any threat—all while unearthing 135 new cards, including the new legendary Quest cards. Read the press release for further details.
Posted by Z3Ro on Wednesday, February 8, 2017Games
Thanks to the generosity of World of Warcraft players across the planet, we've raised more than $2.5 million to benefit Make-A-Wish® through December’s Mischief pet adoption fundraiser! See today’s blog post to learn more.
Posted by Z3Ro on Tuesday, December 6, 2016
If you have installed a authenticated submission port for your postfix installation, you might come across a problem with your roundcube installation. You are required to use the FQDN in the smtp server anything else simply will not work.
// ---------------------------------- // SMTP // ---------------------------------- // SMTP server host (for sending mails). // To use SSL/TLS connection, enter hostname with prefix ssl:// or tls:// // If left blank, the PHP mail() function is used // Supported replacement variables: // %h - user's IMAP hostname // %n - hostname ($_SERVER['SERVER_NAME']) // %t - hostname without the first part // %d - domain (http hostname $_SERVER['HTTP_HOST'] without the first part) // %z - IMAP domain (IMAP hostname without the first part) // For example %n = mail.domain.tld, %t = domain.tld $config['smtp_server'] = 'tls://triekster.nl'; $config['smtp_port'] = 587; // SMTP username (if required) if you use %u as the username Roundcube // will use the current username for login $config['smtp_user'] = '%u'; // SMTP password (if required) if you use %p as the password Roundcube // will use the current user's password for login $config['smtp_pass'] = '%p';
Posted by Z3Ro on Friday, November 4, 2016Games
Get ready to get your hands dirty in the fourth Hearthstone® expansion, Mean Streets of Gadgetzan™. The back alleys of Azeroth's biggest trade city are full of unsavory characters, and they're about to become your best friends as you befriend the local crime families to earn their trust—as well as a lavish cache of contraband in the form of 132 new cards. Read the press release for more information.
Posted by Z3Ro on Friday, November 4, 2016Games
Blizzard Entertainment today announced the creation of the Overwatch League—a world-class sports ecosystem for professional Overwatch competition. Combining Blizzard’s esports pedigree with the best practices of major professional sports, the Overwatch League will focus on long-term stability for teams as well as opportunities for players to establish the types of professional careers associated with traditional sports. To learn more, read the press release or visit www.overwatchleague.com.
Posted by Z3Ro on Wednesday, September 21, 2016Games
We’re going to be transitioning away from using the Battle.net name for our gaming service and the functionality connected to it. Battle.net technology will continue to serve as the central nervous system for Blizzard games—nothing is changing in that regard. We’ll just be referring to it as Blizzard tech instead. You've already seen this recently with things like "Blizzard Streaming" and "Blizzard Voice," and more changes are on the way. When we created Battle.net, the idea of including a tailored online-gaming service together with your game was more of a novel concept, so we put a lot of focus on explaining what the service was and how it worked, including giving it a distinct name. Over time, though, we’ve seen that there’s been occasional confusion and inefficiencies related to having two separate identities under which everything falls—Blizzard and Battle.net. Given that built-in multiplayer support is a well-understood concept and more of a normal expectation these days, there isn’t as much of a need to maintain a separate identity for what is essentially our networking technology. We just wanted to make sure everyone was aware as we moved forward with this change over the next several months; we’ll provide any relevant updates as the transition progresses.
Posted by Z3Ro on Thursday, September 8, 2016Games
Though Gul’dan and the Burning Legion seek the complete destruction of Azeroth, there is hope yet! Heroes of the Horde and the Alliance have amassed a truly fearsome army of their own—as of Legion’s first full day of launch, more than 3.3 million copies had sold-through, and World of Warcraft’s launch-week player concurrency reached its highest point since 2010’s Cataclysm. See the press release for more info.
Posted by Z3Ro on Tuesday, August 30, 2016Games
A great burning shadow falls across Azeroth—World of Warcraft: Legion is now live! Starting today, players around the world can embark on their quest to the Broken Isles, seek out Artifact weapons of legendary might, and master an all-new hero class: the outcast Demon Hunters of the Illidari. To learn more, read the press release or visit www.wowlegion.com.
Posted by Z3Ro on Monday, August 22, 2016Games
With gamescom coming to a close this past Sunday, we wanted to take a moment to thank everyone who joined us there and via the livestream to make this our biggest show yet. More than 67,000 players visited our booth in Cologne, Germany to try out our games and enjoy the entertainment, and millions more tuned in to follow the action online. If you missed any of the fun, or you just want to relive your favorite gamescom 2016 moments, check out our selection of videos in the recap blog.